Kamil mlcak alcado Location: Czech Republic Language(s):
Czech, English Member Since: January 2006 Last Updated: 7 February 2008 Portfolio Views: 2195 Chosen as Favorite: 3
Groups:
Old Fellow 3ds max, mental ray, Photoshop, VRay, ZBrush August 2006
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This is my latest personal work, i have concentrated on the character itself mainly, then i have decided to make some scene for him.
I have made some basic models in 3dsmax and then sculpted it in Zbrush, i have also made the textures of the character with Zbrush and Photoshop with help of Zapplink. For rendering in Max, i have used lower subdividion level models from zbrush with normal maps, the scene was rendered with Vray and skin parts with Mental ray and its fast skin shader.
This picture took several weeks with some pauses, hope you like it...