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Kamil mlcak
alcado



Location:
Czech Republic

Language(s):
Czech, English

Member Since:
January 2006

Last Updated:
7 February 2008

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Old Fellow
3ds max, mental ray, Photoshop, VRay, ZBrush
August 2006


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This is my latest personal work, i have concentrated on the character itself mainly, then i have decided to make some scene for him.
I have made some basic models in 3dsmax and then sculpted it in Zbrush, i have also made the textures of the character with Zbrush and Photoshop with help of Zapplink. For rendering in Max, i have used lower subdividion level models from zbrush with normal maps, the scene was rendered with Vray and skin parts with Mental ray and its fast skin shader.
This picture took several weeks with some pauses, hope you like it...
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