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<title>alcado's CGPortoflio Gallery</title>
<link>http://alcado.cgsociety.org/gallery/</link>
<description>alcado's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Jasmine</title>
	<link>http://alcado.cgsociety.org/gallery/444684</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/206838/206838_1167181058_small.jpg"><br><br>Hi, I have just finished my latest personal work. She is something like gothic-style girl. She may look innocent with her smile, but dont be fooled, she can bite. Well this image took several days of my spare time, rendered in mental ray (its my first completly rendered image in MR, so it was a little painfull) and the hairs in scaneline, then compozition in PS. Hope you like it <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /> <br />
c&amp;c welcome]]>
	</description>
	<pubDate>Wed, 27 Dec 2006 00:57:41 +0000</pubDate>
	</item>
	<item>
	<title>Mafioso</title>
	<link>http://alcado.cgsociety.org/gallery/400095</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/206838/206838_1157139199_small.jpg"><br><br>Ok, this was 1 weekend work. the model of the head was made in zbrush, the rest  was done in max. Textured with photoshop and rendered with Vray. ]]>
	</description>
	<pubDate>Fri, 01 Sep 2006 19:33:23 +0000</pubDate>
	</item>
	<item>
	<title>Old Fellow portrait</title>
	<link>http://alcado.cgsociety.org/gallery/399802</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/206838/206838_1157065241_small.jpg"><br><br>This image is just closeup render of the head from my &quot;Old fellow&quot; scene. I have used 3dsmax, zbrush and photoshop and this image was rendered in Mental ray. I have had some hires texture for the head and wanted to make detail render of it with some artistic photo feeling.]]>
	</description>
	<pubDate>Thu, 31 Aug 2006 23:00:46 +0000</pubDate>
	</item>
	<item>
	<title>Old Fellow</title>
	<link>http://alcado.cgsociety.org/gallery/399798</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/206838/206838_1157064243_small.jpg"><br><br>This is my latest personal work, i have concentrated on the character itself mainly, then i have decided to make some scene for him.<br />
I have made some basic models in 3dsmax and then sculpted it in Zbrush, i have also made the textures of the character with Zbrush and Photoshop with help of Zapplink. For rendering in Max, i have used lower subdividion level models from zbrush with normal maps, the scene was rendered with Vray and skin parts with Mental ray and its fast skin shader.<br />
This picture took several weeks with some pauses, hope you like it...]]>
	</description>
	<pubDate>Thu, 31 Aug 2006 22:44:05 +0000</pubDate>
	</item>
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